Legend:
means this feature is done | |
means this feature is currently beeing developed | |
means this feature is on the todo-list |
Classic Maps You can create classic maps, like in the Enterbrain RPG makers. Up to 5 Tilesets (and 5 layers) are possible per map. |
Click and Point Maps You can create interactive click'n'point maps like in Monkey Island and Kings Quest. |
The Matrix Remember good ol' hero-attributes like "strength", "dexterity", "magic", "life" and so on? Through the Matrix-Feature you can expand those to give your heroes more attributes, like in Skyrim for example: Let's give your hero abilities like "Smithing", "Speech", "Lockpicking" and so on! You decide what you want/need for your game! |
Resources Repositories Tired of Googlin' for a cute tileset? Forget this! - Through the Resources Repositories feature you can download those directly through gnurpgm! |
Tools gnurpgm has a hand full of tools built-in, like: A tool for mixing tilesets (done) A tool for creating charsets ("sprites") A Repository Manager to create/manage Resource Repositories The Mod-Studio for developing mods. |
Mods One of the above tools. This enables you to customize your workflow. Remeber what pain in the- it was to have a fancy box wraped around your message text back then at the old rpg makers? Well, create one mod that handles this and later in the event-editing you only say "this mod - with this message text". So you have only one command instead of 4. That deal sounds good to me :] |
The Interpreter This is what enables people to play gnurpgm-projects. As it is written in Qt it is capable of running on many plattforms like Windows, Linux, Android, Symbian and so on. |
Multiplayer Tired of playin' alone? Play with your friends! |
The community Share mods, ressource and event templates. People will be able to apply them 1:1 so this can be an awesome help! |
Open Source Actually, all of this is written and published under an open source license (GPLv3) |
Unlock Archivements Unlock archivements during your game-developement with gnurpgm to prove that you're using this software to it's fullest. |
??? |